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2007

Speculative Data and the Creative Imaginary: Shared Visions between Art and Technology

Emergence 2007: UCSC DANM MFA Exhibition

Zach Blas: push the red button

2006

Natalie Jeremijenko: OOZ

2005

George Legrady: Making Visible the Invisible

Jennifer Steinkamp: Rapunzel

Victoria Vesna: Nanomandala

2004

Mark C. Marino: Labyrinth: The Rulebook without Game

Sharon Daniel: Proposal for an Improbable Monument to the end of the Prison Industrial Complex

Beatriz Da Costa: SWIPE

Amir Zaki: billboard project

Lev Manovich: Soft Cinema

Simon Penny: Fugitive II

2003

Victoria Vesna: NANO Exhibition

George Legrady: Pocket Full of Memories

Simon Penny:
Fugitive II

January 8, 2004 - March 14, 2004
Australian Center for the Moving Image

Art Computation and Engineering graduate program
penny@uci.edu

Fugitive II is one of a series of projects that utilize custom multi-camera machine vision to facilitate unencumbered embodied interaction. In Fugitive, the behavior of the system is determined not by the raw position of the user, but by the dynamics of their ongoing behavior.

Visually, the user explores a virtualized environment. The behavioral modalities of the system are communicated not by the image content, but by the dynamics of the camera movement within the shot and by the movement of the video image around the walls of the interaction space. Fugitive seeks to draw the attention of the users to their own embodied involvement in the loop of interaction between user and system.

Fugitive (1) was premiered at ZKM in 1997. Fugitive II was commissioned by ACMI in 2001 and has been developed by Simon Penny and Andre Bernhardt. The interaction environment is a 9-meter (30-foot) diameter circular room. Fugitive integrates a custom infra-red multi-camera, 3-D machine vision system with custom code driving both a video projector on a motion control rig, and a custom real-time digital video database system.

For more information: http://www.acmi.net.au/fugitive.jsp


Biography

Simon Penny is Professor of Arts and Engineering, a joint appointment of the Claire Trevor School of the Arts and The Henry Samueli School of Engineering. He is director of the Art Computation and Engineering graduate program. He is layer leader for the arts for the UC Irvine division of Cal-(IT)2, heading up a research lab focusing on embodiment, performance and telematics. Penny is an Australian artist, theorist and teacher in the field of interactive media art. His art practice consists of interactive and robotic installations, which have been exhibited in the US, Australia and Europe. He has spoken world-wide on electronic media art and his essays have been published in seven languages.

http://www.ace.uci.edu/penny/